Racing Game Sneak Peek

I’ve been very quiet over the last few months, because I’ve been working on our latest Unity game. It’s crunch time right now – the game is due to be released shortly – and I’m getting pretty excited about being able to show it off! I can’t give away too much yet, but I do have the all-clear to release a few development screen captures to whet your appetite!

What I can share:

– It’s a racing game
– It features very fast cars
– It has procedurally created tracks, meaning it has… INFINITE LEVELS!

Here’s some video. (The track building process has had gratuitous animation added for artistic effect):

And here are a few stills of the procedural system with some explanations:

First a track surface mesh is build based on a 3d spline curve

Detail objects are added along the roadside

Non-intersecting positions are calculated for larger scenery objects
Non-intersecting locations are calculated for larger roadside scenery

A heightmap is computed which fits the spline, and objects are automatically grounded to it

And here are a few in-game shots of some of the possible track layouts:

First a track surface mesh is build based on a 3d spline curve

8 Responses to “Racing Game Sneak Peek”

  1. psychicparrot Says:

    Holy crap. You did it again – you make me want to quit Unity development because you’re just so damn good at it!

    Looks just incredible.

  2. psychicparrot Says:


  3. Man, this is just awesome!

  4. Man – that looks really, REALLY stellar. Everything about it, from the procedural generation to the final product looks top notch. I’ve been working on a car game (though mine is about running over clowns 🙂 so I can really appreciate how that car handles in the video… you’ve practically got a Houdini-esque content generation system there… very, very nice.

  5. mipago Says:

    hi i need to contact you to e … business opportunity.
    please co-sign for my mail

  6. mipago Says:

    hello as you need this project urgent contact
    please send an email to contact

  7. Hi

    I am new in using unity 3d Racing Game so i want to know how to make a professional racing game.
    can i have download any complete source code except unity official site and where is best
    unity car tutorial.


  8. […] ps. Hometown GP which is nowhere to be found anymore also has a similar track system. […]

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